- Added `set_websocket_max_missed_pongs` method to configure unresponsive-peer detection.
- Updated README and documentation to clarify WebSocket limitations and features.
- Introduced tests for detecting non-responsive peers and ensuring responsive peers do not trigger timeouts.
* WebSocket support
* Validate selected subprotocol in WebSocket handshake
* Fix problem with a Unit test
* Dynamic Thread Pool support
* Fix race condition in new Dynamic ThreadPool