--- title: "C14. Understand Connection Reuse and Keep-Alive" order: 14 status: "draft" --- When you send multiple requests through the same `httplib::Client` instance, the TCP connection is reused automatically. HTTP/1.1 Keep-Alive does the work for you — you don't pay the TCP and TLS handshake cost on every call. ## Connections are reused automatically ```cpp httplib::Client cli("https://api.example.com"); auto res1 = cli.Get("/users/1"); auto res2 = cli.Get("/users/2"); // reuses the same connection auto res3 = cli.Get("/users/3"); // reuses the same connection ``` No special config required. Just hold on to `cli` — internally, the socket stays open across calls. The effect is especially noticeable over HTTPS, where the TLS handshake is expensive. ## Disable Keep-Alive explicitly To force a fresh connection every time, call `set_keep_alive(false)`. Mostly useful for testing. ```cpp cli.set_keep_alive(false); ``` For normal use, leave it on (the default). ## Don't create a `Client` per request If you create a `Client` inside a loop and let it fall out of scope each iteration, you lose the reuse benefit. Create the instance outside the loop. ```cpp // Bad: a new connection every iteration for (auto id : ids) { httplib::Client cli("https://api.example.com"); cli.Get("/users/" + id); } // Good: the connection is reused httplib::Client cli("https://api.example.com"); for (auto id : ids) { cli.Get("/users/" + id); } ``` ## Concurrent requests If you want to send requests in parallel from multiple threads, give each thread its own `Client` instance. A single `Client` uses a single TCP connection, so firing concurrent requests at the same instance ends up serializing them anyway. > **Note:** If the server closes the connection after its Keep-Alive timeout, cpp-httplib reconnects and retries transparently. You don't need to handle this in application code.