67 lines
1.2 KiB
C++
67 lines
1.2 KiB
C++
#ifndef MAINWINDOW_H
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#define MAINWINDOW_H
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#include <QtWidgets/QMainWindow>
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#include <QTcpServer>
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#include <QTcpSocket>
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#include "qtictactoegame.h"
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#include "qtictactoeboard.h"
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//#include <QXmppClient.h>
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//#include <QXmppMessage.h>
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namespace Ui {
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class MainWindow;
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}
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class MainWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit MainWindow(QWidget *parent = 0);
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~MainWindow();
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protected:
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void changeEvent(QEvent *e);
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private:
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Ui::MainWindow *ui;
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QTicTacToeGame *game;
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QTicTacToeBoard *board;
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QTcpServer *tcpServer;
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QTcpSocket *tcpSocket;
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QTcpSocket *clientSocket;
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//QXmppClient *c;
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void newGame();
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int boardSize;
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int countToWin;
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bool isServer;
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bool isClient;
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bool isLocalGame;
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private slots:
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//void on_actionConnectToJabber_triggered();
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void on_actionAbout_triggered();
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void on_actionDisconnect_triggered();
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void on_actionConnect_to_Server_triggered();
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void on_actionStart_server_triggered();
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void on_actionGame_settings_triggered();
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void on_actionNew_game_triggered();
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void gameOver(int player);
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void newConnection();
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void turn(int x, int y, int player);
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void readTurn();
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//void message(QXmppMessage message);
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};
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#endif // MAINWINDOW_H
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