Files
cpp-httplib/docs-src/pages/en/cookbook/w01-websocket-echo.md
yhirose 254e576b50 Add Server::CustomRoute() for HTTP methods outside the built-in set (#2553)
* Add Server::CustomRoute() for HTTP methods outside the built-in set

parse_request_line validates the request method against a fixed whitelist and
rejects anything else with 400 before routing runs. That blocks WebDAV, where
PROPFIND, PROPPATCH, MKCOL, COPY, MOVE, LOCK and UNLOCK are ordinary methods
defined by RFC 4918, and it blocks extension methods such as UPnP's SUBSCRIBE.
The need has been open since #847.

Registering a handler is now what makes the server accept a method:

    svr.CustomRoute("PROPFIND", "/dav/:id", handler);

Because custom methods go through the normal dispatch path, patterns work the
way they do for Get() and friends, and the request body is available in
req.body. Serving these methods through set_pre_routing_handler was never
enough: the body has not been read at that point, so PROPPATCH and LOCK, which
require one, could not be implemented at all.

A HandlerWithContentReader overload is available too. The content reader gate
in routing() also fires when a custom method carries no body, matching what
expect_content() does unconditionally for POST/PUT/PATCH/DELETE, so a body-less
PROPFIND (RFC 4918 treats one as allprop) reaches its handler instead of
falling through to 404.

Method names are validated as RFC 9110 tokens, and the ten built-in methods are
refused. Seven of them are dispatched by the if/else chain in routing() before
the custom tables are consulted, so a route registered for one could never
fire; CONNECT, TRACE and PRI carry protocol-level meaning this library does not
route. A refused registration makes is_valid() return false, so listen() fails
rather than starting a server holding a handler that would never run. This is
also why SSLServer::is_valid() now chains to Server::is_valid() instead of only
checking ctx_.

Servers that never call CustomRoute() keep the previous per-request cost: the
built-in method set is checked first and short-circuits, and the custom lookup
returns early on an empty map.

* Add cookbook recipe for custom HTTP methods

The CustomRoute() docs were a section inside S01, which pushed that page to 90
lines, the longest in the cookbook, and mixed a separate feature into a page
about registering GET/POST/PUT/DELETE handlers. Move the section into its own
recipe and give it room for the part that was missing: the OPTIONS handler
returning DAV: and Allow, which WebDAV clients probe for before anything else.
S01 goes back to 68 lines and keeps a pointer to the new page.

The recipe is titled after the API rather than after WebDAV, and says outright
that generating the 207 Multi-Status XML, interpreting Depth and managing locks
are the reader's job. Routing the method is all the library does.

S23 takes order 42, so the TLS, SSE and WebSocket recipes shift to 43-57. That
only moves the sort key. Filenames, the T01/E01/W01 labels, the published URLs
and every cross-reference are untouched.
2026-08-25 19:31:42 -04:00

2.7 KiB

title, order, status
title order status
W01. Implement a WebSocket Echo Server and Client 52 draft

WebSocket is a protocol for two-way messaging between client and server. cpp-httplib provides APIs for both sides. Let's start with the simplest example: an echo server.

Server: echo server

#include <httplib.h>

int main() {
  httplib::Server svr;

  svr.WebSocket("/echo", [](const httplib::Request &req, httplib::ws::WebSocket &ws) {
    std::string msg;
    while (ws.is_open()) {
      auto result = ws.read(msg);
      if (result == httplib::ws::ReadResult::Fail) {
        break;
      }
      ws.send(msg); // echo back what we received
    }
  });

  svr.listen("0.0.0.0", 8080);
}

Register a WebSocket handler with svr.WebSocket(). By the time the handler runs, the WebSocket handshake is already complete. Inside the loop, just ws.read() and ws.send() to get a working echo.

The read() return value is a ReadResult enum:

  • ReadResult::Text: received a text message
  • ReadResult::Binary: received a binary message
  • ReadResult::Fail: error, or connection closed

Client: talk to the echo server

#include <httplib.h>

int main() {
  httplib::ws::WebSocketClient cli("ws://localhost:8080/echo");
  if (!cli.connect()) {
    std::cerr << "failed to connect" << std::endl;
    return 1;
  }

  cli.send("Hello, WebSocket!");

  std::string msg;
  if (cli.read(msg) != httplib::ws::ReadResult::Fail) {
    std::cout << "received: " << msg << std::endl;
  }

  cli.close();
}

Use a ws:// (plain) or wss:// (TLS) URL. Call connect() to do the handshake, then send() and read() work the same as on the server side.

Text vs. binary

send() has two overloads that let you choose the frame type.

ws.send("Hello");                        // text frame
ws.send(binary_data, binary_data_size);  // binary frame

The std::string overload sends as text; the const char* + size overload sends as binary. A bit subtle, but once you know it, it's intuitive. See W04. Send and receive binary frames for details.

Thread pool implications

A WebSocket handler holds its worker thread for the entire life of the connection — one connection per thread. For many concurrent clients, configure a dynamic thread pool.

svr.new_task_queue = [] {
  return new httplib::ThreadPool(8, 128);
};

See S21. Configure the thread pool.

Note: To run WebSocket over HTTPS, use httplib::SSLServer instead of httplib::Server — the same WebSocket() handler just works. On the client side, use a wss:// URL. For CA and client certificate configuration, see W05. Configure TLS for wss:// Connections.